Graphics feature State Notes Widescreen resolution Multi-monitor Ultra-widescreen Natively supports 32:9. Black bars will be shown at 21:9. It is possible to hack ultrawide into the game using a HEX editor. See Ultra-widescreen fix. 4K Ultra HD [1] Field of view (FOV) Can be modified to support ultra-widescreen. See FOV fix. Windowed Borderless fullscreen windowed Referred to as “Windowed Fullscreen“.
Resolution is locked to display resolution. Anisotropic filtering (AF) The game always uses x8 anisotropic filtering.[2] See Anisotropic filtering (AF). Anti-aliasing (AA) TAA. See Downsampling for SSAA Vertical sync (Vsync) 60 FPS and 120+ FPS Choice of 30, 60, 75, 90, 120, 144, 165, 240, unlimited. High dynamic range display (HDR) Ray tracing Color blind mode Deuteranopia, protanopia, and tritanopia filters are available.
A strength slider is also available and can be set in intervals of 1, from 0 to 10.

Source

By Admin

Leave a Reply